

How Mwave Built a Hardware Buyer Pipeline With 202 Campaigns
Ten years, 202 campaigns, 203,000 users. Here's how Australia's Mwave uses Gleam to turn hardware launch moments into a qualified buyer pipeline.

Author

Charlotte Czarnota
United Kingdom
Content Marketer
Products Used
Date of Publication
Ten years of knowing exactly who to put in the pipeline.
Mwave has run 202 campaigns on Gleam since 2016. The Battlefield 6 Custom PC Giveaway is one data point from a strategy that's been refined across a decade of hardware launches, brand partnerships, and game releases.
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We have been with Gleam for ten years and the approach has stayed consistent because it works. We tie every campaign to a moment our audience already cares about, whether that is a GPU launch, a game release, or a publisher collab, and the entry actions do the rest. We have got more publisher partnerships coming and that is just more of the same playbook on bigger stages.
Andrew Wang
Operations Manager
Mwave is one of Australia's leading online tech retailers, serving PC enthusiasts and the gaming community since 2006. Based in Strathfield South, New South Wales, the company sells computers, components, gaming peripherals, and networking equipment to consumers and businesses across Australia. The catalogue spans custom-built gaming PCs, pre-built systems, and individual components from brands including NVIDIA, Intel, ASUS, and MSI.
They have been running giveaways on Gleam for ten years. In that time they've shipped 202 campaigns, built an email list of over 200,000 users, and developed a repeatable system for turning hardware launch moments into qualified buyer audiences. The campaigns look like giveaways. They function more like a precision targeting tool.
Every Entry Does More Than Enter
The first thing that stands out when you look inside Mwave's campaigns is what an "entry" actually involves.
In the Battlefield 6 Custom PC Giveaway, entrants didn't just drop their email and leave. Across 42,346 actions, they signed up for the newsletter, clicked through to Mwave's gaming PC range, visited the YouTube channel, browsed Intel processors, followed on Instagram, liked the Facebook page. Not a spike and a drop-off - a steady flow of people moving through Mwave's ecosystem while they were there for the prize.
The Win This RTX 5060 Ti campaign made this even more direct: "Check out these ASUS RTX Graphics Cards" drove 1,315 clicks to a live product page from people mid-entry into a giveaway for exactly that kind of hardware. A person entering a giveaway for an RTX 5060 Ti who then browses ASUS RTX graphics cards is not browsing casually. They're pricing. The entry action sequence is doing qualification work that a standard ad click never achieves.
The Audience That Shows Up
Across every campaign, the location data tells the same story: 96.86% Australian on the Cel-Shaded campaign, 82.29% on the PC Awards campaign. For a retailer whose customer base is almost entirely Australian, these aren't just good numbers - they're close to the ceiling of what's achievable. The audience Mwave is building through Gleam is almost entirely the audience Mwave can actually sell to.
The viral data adds another dimension. The Cel-Shaded campaign generated 2,483 viral share clicks, 436 successful shares from 217 people - a 17.56% viral conversion rate. One person shared it 153 times. That kind of behaviour doesn't come from a generic prize. It comes from an audience with genuine enthusiasm for the thing being given away, sharing with friends they know will care about it too. The campaign reaches out, and then the audience pulls more of itself in.

The PC Awards: A Different Tool Entirely
Not every Mwave campaign is a hardware giveaway. The 2025 Mwave Australia PC Awards ran a different format - a community voting competition asking entrants to nominate their Processor Brand of the Year, Gaming Brand of the Year, Graphics Card Brand of the Year, Motherboard Brand of the Year, and more.
11,030 actions. 32.81% conversion. Each category pulling around 1,365 votes.
What Mwave collected wasn't just email addresses - it was structured preference data at scale. Which brands does their audience buy and trust? Which product categories matter most to them? The PC Awards campaign is audience intelligence dressed up as a community celebration, and it generates the kind of first-party data that most retailers spend significant ad budget trying to infer from behavioural signals.

Timing Is the Whole Game
The RTX 5060 Ti campaign shows what happens when a giveaway is timed to a hardware launch. The campaign was a three-way partnership between Mwave, NVIDIA and ASUS, promoted through gaming creator LACE, and it opened in the week following the RTX 5060 Ti's April 16 release, inside the window of sustained attention that follows any major GPU drop. Forums were still active, review videos were still going live, buyers were still comparing options. The campaign spiked sharply on April 29 and held elevated engagement for weeks afterward. 3,519 impressions, 1,448 users, 41.15% conversion.
A GPU launch doesn't create a single moment. It creates a window. The person who's been waiting to upgrade doesn't decide on day one. They read reviews, watch benchmarks, compare prices. A campaign backed by the manufacturer, the board partner, and a trusted creator put Mwave at the centre of that process, for an audience already primed to buy, at exactly the point when the decision was forming.
What Ten Years Builds
202 campaigns is a long time to iterate on the same fundamental approach. The user base that's accumulated through a decade of Gleam campaigns - 203,000 users visible in the platform - represents an audience built entry by entry, campaign by campaign, through hardware launches and game releases and community moments that kept bringing the right people back.
Want to turn your next giveaway into a system that keeps building?
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